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101. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Velin Dhal wrote: Tippia wrote: Velin Dhal wrote: What I am saying here is that alliances with massive amounts of low SP toons will be able to completely dominate high SP toons This is a good thing. SP is not a measurement of power GÇö w...
- by Akara Ito - at 2011.10.11 07:51:00
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102. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Ganthrithor wrote: Rakshasa Taisab wrote: Bo-ho, cry a river or a nile. And remember kids; don't buy what you can't afford to have nerfed. Um, ok. Don't mind me when I nationalize your bank and confiscate all your wealth. Guess you shou...
- by Akara Ito - at 2011.10.11 05:58:00
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103. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Misanth wrote: Pattern Clarc wrote: I'll rephrase, what specifically are the roles of each class of capital ship combat wise? It kinda feels like this is a very reactionary (although necessary change) that lacks the *vision* needed to be und...
- by Akara Ito - at 2011.10.11 01:39:00
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104. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Silence iKillYouu wrote: Everyone will be unsubbing there cap alts. 90 % of them will resub them as soon as they see caps are still wanted. As for Supercaps, well thats an unconventional way to reduce their numbers, but it seems to work. :...
- by Akara Ito - at 2011.10.11 00:14:00
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105. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Giimlee wrote: while the titian class ships can hit a battleship class changing the super weapons to not hit anything but a capital class ship makes sense. removing its drone bay will also leave them utterly defenseless to a sub-cap fleet. thi...
- by Akara Ito - at 2011.10.10 22:40:00
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106. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
xxxak wrote: Taedrin wrote: xxxak wrote: Update: This nerf = Win Subcap battle, Kill all supers on the field. So with this nerf, supers can no longer defend themselves from subcaps, and supers are committed for 23 hours once they cyn...
- by Akara Ito - at 2011.10.10 20:37:00
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107. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
David Carel wrote: Akara Ito wrote: If only Jumpf Freighters could jump as far as Supercaps and carry a lot of FBs in their cargohold to restock them between engagements. Evelopedia wrote: Jump Freighters have a base jump range of 5 ...
- by Akara Ito - at 2011.10.10 20:32:00
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108. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Callic Veratar wrote: I'm a bit unfamiliar with scan res: Could a painted+webbed battleship be hit by a fighter with the new resolution? As far as I know, Signature Resolution of guns is used to calculate a tracking modifier. Target signatu...
- by Akara Ito - at 2011.10.10 20:14:00
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109. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
SXYGeeK wrote: CCP Tallest wrote: Weaselior wrote: xxxak wrote: After further thought, I am more and more disturbed that a super carrier cannot carry a full flight of fighters and FB. Can a Dev explain why this was considered necessar...
- by Akara Ito - at 2011.10.10 19:37:00
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110. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Btw how about keeping a Dronebay on dreads and just give them -125 bandwith while in Siege ?
- by Akara Ito - at 2011.10.10 18:10:00
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111. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
This is awesome. A greater reduction in Supercarrier EHP (-50%) would have been nice but all of this sounds good so far. Btw what happened to the increased ship bay for Carriers ?
- by Akara Ito - at 2011.10.10 18:03:00
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112. How can we as players help fix the sandbox that is EVE - in Corporation, Alliance and Organization Discussions [original thread]
Lyris Nairn wrote: The only way for players to make EVE better is to vote with your feet; subscribe if you enjoy the game, unsubscribe if you do not. If you do unsubscribe, give them an articulate and politely-worded explanation of your reasons...
- by Akara Ito - at 2011.10.09 16:07:00
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113. Sticky:New dev blog: EVE updating - Winter expansion 2011 - in EVE Information Portal [original thread]
Dear god make this happen. Oh well if you **** up EVEs going to die for real, but lets hope the best.
- by Akara Ito - at 2011.10.05 18:42:00
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114. I will give 30M to anyone who destroys a Goonswarm exhumer, anywhere ! - in Crime and Punishment [original thread]
It tastes like salt, it tastes like tears.
- by Akara Ito - at 2011.10.05 15:42:00
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115. If my ship cost more than yours, I should win. - in EVE General Discussion [original thread]
Sofia Bellard wrote: It is not a troll at all. Let me use an analogy for you: If you have a Ford Pinto and I have a Porsche GT3 RS and we are going to race; how fair is it that because you didn't try hard in life, I am not allowed to put my c...
- by Akara Ito - at 2011.10.05 00:37:00
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116. Is Industry viable for a new player? - in Science and Industry [original thread]
Honestly, if your girlfriends wants to play eve and enjoys it, just let her play. Who cares about how much money you earn if you have fun. Just dont start bullshitting about those precious isk per hour ratio and you'll be fine.
- by Akara Ito - at 2011.10.03 17:14:00
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117. Solo Mining: Orca vs Hulk - in Science and Industry [original thread]
Satav wrote: What system are you mining in? Ill keep you company.... *hehehehe* Nothing like an inattentive player, especially one that advertises it on the forums. Unless you bringt 25 Friends, you're not going to do **** against a DC'ed O...
- by Akara Ito - at 2011.10.01 16:48:00
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118. attn: worthless pubbies re: brutixes - in Science and Industry [original thread]
Barbara Nichole wrote: Point of interest: you might want to reconsider calling people worthless when you are trying to get them to do something for you. I guess this could be reverse psychology though..perhaps you are really trying to get peopl...
- by Akara Ito - at 2011.10.01 02:59:00
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119. Solo Mining: Orca vs Hulk - in Science and Industry [original thread]
amarr pricecheck2 wrote: I'm not sure I follow. How are you going to mine with an Orca other than drones? You said it, Drones. The yield is crap but if you're doing it in high sec and the alternative would be not doing anything you'll make i...
- by Akara Ito - at 2011.09.29 13:32:00
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120. Motivation - in Science and Industry [original thread]
Well it depends on your playstyle. If you dont want to or cant spend extended periods of time in front of your PC then industry is pretty much the best you can do. And If you calculate the Isk per hour based on actual activity in front of the scre...
- by Akara Ito - at 2011.09.29 13:28:00
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